InSan1Ty Admin
Number of posts : 59 Age : 35 Location : Germany Registration date : 2007-11-29
| Subject: Removing UT3 Laggy Mouse Mon Dec 03, 2007 12:12 am | |
| Hier ist eine kleine anleitung, wie man sich die laggende Maus, aus UT3 entfärnt, angeblich soll die Maus, mit diesen einstellungen fast so Funktionieren wie in UT2004 - Quote :
- It takes a bit more than just changing MouseX/MouseY settings to fix the input problems there are new multipliers in place that modify mouse input significantly.
Here are the settings that need to be changed;
in UTInput.ini:
[Engine.PlayerInput] LookRightScale=0.000000 LookUpScale=0.000000 bEnableMouseSmoothing=False ... Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX Speed=2.0",Control=False,Shift=False,Alt=False) Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY Speed=2.0",Control=False,Shift=False,Alt=False) ... (^- as neXus said) Bindings=(Name="LookUp",Command="Axis aLookUp Speed=+25.0 AbsoluteAxis=0",Control=False,Shift=False,Alt=False) Bindings=(Name="LookDown",Command="Axis aLookUp Speed=-25.0 AbsoluteAxis=0",Control=False,Shift=False,Alt=False) ... Bindings=(Name="GBA_TurnLeft",Command="Axis aBaseX Speed=-40.0 AbsoluteAxis=0",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_TurnRight",Command="Axis aBaseX Speed=+40.0 AbsoluteAxis=0",Control=False,Shift=False,Alt=False)
[UTGame.UTPlayerInput] <- same thing in this section as playerinput. LookRightScale=0.000000 LookUpScale=0.000000 ... Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX Speed=2.0",Control=False,Shift=False,Alt=False) Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY Speed=2.0",Control=False,Shift=False,Alt=False) ... Bindings=(Name="LookUp",Command="Axis aLookUp Speed=+25.0 AbsoluteAxis=0",Control=False,Shift=False,Alt=False) Bindings=(Name="LookDown",Command="Axis aLookUp Speed=-25.0 AbsoluteAxis=0",Control=False,Shift=False,Alt=False) ... Bindings=(Name="GBA_TurnLeft",Command="Axis aBaseX Speed=-40.0 AbsoluteAxis=0",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_TurnRight",Command="Axis aBaseX Speed=+40.0 AbsoluteAxis=0",Control=False,Shift=False,Alt=False)
I am not particularly sure about what all of the settings in [UTGame.UTConsolePlayerInput] do, as they are kind of convoluted ... but it wouldn't hurt to make all ViewAccel_* settings = 0.0f
Adjust your MouseSensitivity according to your preference and what feels right in game with this console command;
set Engine.PlayerInput MouseSensitivity <x>
where <x> = a number Die Einstellungen, müssen in der UTInput.ini VOrgenommen werden. Zu finden unter Eingene Dateien\MyGames\Unreal Tournament 3\Config. Bei mir Läuft diese einstellung besser als mit der alten. | |
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